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dc.contributor.authorRohrbach, N
dc.contributor.authorHermsdörfer, J
dc.contributor.authorHuber, LM
dc.contributor.authorThierfelder, A
dc.contributor.authorBuckingham, G
dc.date.accessioned2021-08-25T10:31:50Z
dc.date.issued2021-03-20
dc.description.abstractAugmented reality, whereby computer-generated images are overlaid onto the physical environment, is becoming significant part of the world of education and training. Little is known, however, about how these external images are treated by the sensorimotor system of the user – are they fully integrated into the external environmental cues, or largely ignored by low-level perceptual and motor processes? Here, we examined this question in the context of the size–weight illusion (SWI). Thirty-two participants repeatedly lifted and reported the heaviness of two cubes of unequal volume but equal mass in alternation. Half of the participants saw semi-transparent equally sized holographic cubes superimposed onto the physical cubes through a head-mounted display. Fingertip force rates were measured prior to lift-off to determine how the holograms influenced sensorimotor prediction, while verbal reports of heaviness after each lift indicated how the holographic size cues influenced the SWI. As expected, participants who lifted without augmented visual cues lifted the large object at a higher rate of force than the small object on early lifts and experienced a robust SWI across all trials. In contrast, participants who lifted the (apparently equal-sized) augmented cubes used similar force rates for each object. Furthermore, they experienced no SWI during the first lifts of the objects, with a SWI developing over repeated trials. These results indicate that holographic cues initially dominate physical cues and cognitive knowledge, but are dismissed when conflicting with cues from other senses.en_GB
dc.description.sponsorshipBavarian State Ministry of Science and the Artsen_GB
dc.identifier.citationPublished online 20 March 2021en_GB
dc.identifier.doi10.1007/s10055-021-00508-3
dc.identifier.urihttp://hdl.handle.net/10871/126872
dc.language.isoenen_GB
dc.publisherSpringeren_GB
dc.relation.urlhttps://osf.io/fz368/en_GB
dc.relation.urlhttps://github.com/athierfelder/size-weight-illusionen_GB
dc.rights© The Author(s) 2021. Open Access. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.en_GB
dc.subjectWeight illusions en_GB
dc.subjectPerception en_GB
dc.subjectSensorimotor controlen_GB
dc.subjectVirtual reality en_GB
dc.subjectHologramsen_GB
dc.titleFooling the size–weight illusion - Using augmented reality to eliminate the effect of size on perceptions of heaviness and sensorimotor predictionen_GB
dc.typeArticleen_GB
dc.date.available2021-08-25T10:31:50Z
dc.identifier.issn1359-4338
dc.descriptionThis is the final version. Available on open access from Springer via the DOI in this recorden_GB
dc.descriptionData Availability: All project files are publicly available at the Open Science Framework website: https://osf.io/fz368/ (Rohrbach et al. 2020a). This includes the perceptual data and fingertip force data as well as exemplary videos demonstrating the experimental setup from the first-person perspective.en_GB
dc.descriptionCode availability: The full project code is available on GitHub https://github.com/athierfelder/size-weight-illusion (Rohrbach et al. 2020b).en_GB
dc.identifier.journalVirtual Realityen_GB
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_GB
dcterms.dateAccepted2021-02-20
rioxxterms.versionVoRen_GB
rioxxterms.licenseref.startdate2021-03-20
rioxxterms.typeJournal Article/Reviewen_GB
refterms.dateFCD2021-08-25T10:15:56Z
refterms.versionFCDVoR
refterms.dateFOA2021-08-25T10:31:56Z
refterms.panelCen_GB


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© The Author(s) 2021. Open Access. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
Except where otherwise noted, this item's licence is described as © The Author(s) 2021. Open Access. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.