Show simple item record

dc.contributor.authorNaylor, CE
dc.contributor.authorProulx, MJ
dc.contributor.authorBuckingham, G
dc.date.accessioned2021-12-13T13:43:32Z
dc.date.issued2021-12-03
dc.date.updated2021-12-13T11:46:49Z
dc.description.abstractThe material-weight illusion (MWI) demonstrates how our past experience with material and weight can create expectations that influence the perceived heaviness of an object. Here we used mixed-reality to place touch and vision in conflict, to investigate whether the modality through which materials are presented to a lifter could influence the top-down perceptual processes driving the MWI. University students lifted equally-weighted polystyrene, cork and granite cubes whilst viewing computer-generated images of the cubes in virtual reality (VR). This allowed the visual and tactile material cues to be altered, whilst all other object properties were kept constant. Representation of the objects' material in VR was manipulated to create four sensory conditions: visual-tactile matched, visual-tactile mismatched, visual differences only and tactile differences only. A robust MWI was induced across all sensory conditions, whereby the polystyrene object felt heavier than the granite object. The strength of the MWI differed across conditions, with tactile material cues having a stronger influence on perceived heaviness than visual material cues. We discuss how these results suggest a mechanism whereby multisensory integration directly impacts how top-down processes shape perception.en_GB
dc.description.sponsorshipEngineering and Physical Sciences Research Council (EPSRC)en_GB
dc.format.extent1-10
dc.format.mediumPrint-Electronic
dc.identifier.citationPublished online 3 December 2021en_GB
dc.identifier.doihttps://doi.org/10.3758/s13414-021-02414-x
dc.identifier.grantnumberEP/T022523/1en_GB
dc.identifier.urihttp://hdl.handle.net/10871/128115
dc.identifierORCID: 0000-0002-6950-5504 (Buckingham, Gavin)
dc.language.isoenen_GB
dc.publisherSpringeren_GB
dc.relation.urlhttps://www.ncbi.nlm.nih.gov/pubmed/34862589en_GB
dc.relation.urlhttps://osf.io/7k548/en_GB
dc.rights© The Author(s) 2021. Open Access. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.en_GB
dc.subjectMultisensoryen_GB
dc.subjectPerceptionen_GB
dc.subjectTouchen_GB
dc.subjectVirtual realityen_GB
dc.subjectVisionen_GB
dc.titleUsing Immersive Virtual Reality to Examine How Visual and Tactile Cues Drive the Material-Weight Illusionen_GB
dc.typeArticleen_GB
dc.date.available2021-12-13T13:43:32Z
dc.identifier.issn1943-3921
exeter.place-of-publicationUnited States
dc.descriptionThis is the final version. Available on open access from Springer via the DOI in this recorden_GB
dc.descriptionAvailability of Data and Materials: All materials and data are available on the Open Science Framework (https://osf.io/7k548/).en_GB
dc.identifier.eissn1943-393X
dc.identifier.journalAttention, Perception, and Psychophysicsen_GB
dc.relation.ispartofAtten Percept Psychophys
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_GB
dcterms.dateAccepted2021-11-13
rioxxterms.versionVoRen_GB
rioxxterms.licenseref.startdate2021-12-03
rioxxterms.typeJournal Article/Reviewen_GB
refterms.dateFCD2021-12-13T13:38:33Z
refterms.versionFCDVoR
refterms.dateFOA2021-12-13T13:43:41Z
refterms.panelCen_GB


Files in this item

This item appears in the following Collection(s)

Show simple item record

© The Author(s) 2021. Open Access. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
Except where otherwise noted, this item's licence is described as © The Author(s) 2021. Open Access. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.