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dc.contributor.authorHarris, DJ
dc.contributor.authorArthur, T
dc.contributor.authorKearse, J
dc.contributor.authorOlonilua, M
dc.contributor.authorHassan, EK
dc.contributor.authorDe Burgh, TC
dc.contributor.authorWilson, MR
dc.contributor.authorVine, SJ
dc.date.accessioned2023-05-10T14:57:57Z
dc.date.issued2023-03-27
dc.date.updated2023-05-10T14:10:56Z
dc.description.abstractIntroduction: Simulation methods, including physical synthetic environments, already play a substantial role in human skills training in many industries. One example is their application to developing situational awareness and judgemental skills in defence and security personnel. The rapid development of virtual reality technologies has provided a new opportunity for performing this type of training, but before VR can be adopted as part of mandatory training it should be subjected to rigorous tests of its suitability and effectiveness. Methods: In this work, we adopted established methods for testing the fidelity and validity of simulated environments to compare three different methods of training use-of-force decision making. Thirty-nine dismounted close combat troops from the UK’s Royal Air Force completed shoot/don’t-shoot judgemental tasks in: i) live fire; ii) virtual reality; and iii) 2D video simulation conditions. A range of shooting accuracy and decision-making metrics were recorded from all three environments. Results: The results showed that 2D video simulation posed little decision-making challenge during training. Decision-making performance across live fire and virtual reality simulations was comparable but the two may offer slightly different, and perhaps complementary, methods of training judgemental skills. Discussion: Different types of simulation should, therefore, be selected carefully to address the exact training need.en_GB
dc.description.sponsorshipUK Defence Science and Technology Laboratoryen_GB
dc.format.extent1165030-
dc.identifier.citationVol. 4, article 1165030en_GB
dc.identifier.doihttps://doi.org/10.3389/frvir.2023.1165030
dc.identifier.grantnumberSERAPIS MIITTE Lot 5en_GB
dc.identifier.urihttp://hdl.handle.net/10871/133115
dc.identifierORCID: 0000-0003-3880-3856 (Harris, DJ)
dc.language.isoenen_GB
dc.publisherFrontiers Mediaen_GB
dc.relation.urlhttps://osf.io/vdk87/en_GB
dc.rights© 2023 Harris, Arthur, Kearse, Olonilua, Hassan, De Burgh, Wilson and Vine. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.en_GB
dc.subjectVRen_GB
dc.subjectshoot/don’t-shooten_GB
dc.subjectdecision makingen_GB
dc.subjectskill acquisitionen_GB
dc.subjectcognitionen_GB
dc.titleExploring the role of virtual reality in military decision trainingen_GB
dc.typeArticleen_GB
dc.date.available2023-05-10T14:57:57Z
dc.identifier.issn2673-4192
dc.descriptionThis is the final version. Available from Frontiers Media via the DOI in this record. en_GB
dc.descriptionData availability statement: The datasets presented in this study can be found in online repositories. The names of the repository/repositories and accession number(s) can be found below: https://osf.io/vdk87/en_GB
dc.identifier.journalFrontiers in Virtual Realityen_GB
dc.relation.ispartofFrontiers in Virtual Reality, 4
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en_GB
dcterms.dateAccepted2023-03-13
rioxxterms.versionVoRen_GB
rioxxterms.licenseref.startdate2023-03-27
rioxxterms.typeJournal Article/Reviewen_GB
refterms.dateFCD2023-05-10T14:56:20Z
refterms.versionFCDVoR
refterms.dateFOA2023-05-10T14:57:57Z
refterms.panelAen_GB
refterms.dateFirstOnline2023-03-27


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© 2023 Harris, Arthur, Kearse, Olonilua,
Hassan, De Burgh, Wilson and Vine. This is
an open-access article distributed under
the terms of the Creative Commons
Attribution License (CC BY). The use,
distribution or reproduction in other
forums is permitted, provided the original
author(s) and the copyright owner(s) are
credited and that the original publication
in this journal is cited, in accordance with
accepted academic practice. No use,
distribution or reproduction is permitted
which does not comply with these terms.
Except where otherwise noted, this item's licence is described as © 2023 Harris, Arthur, Kearse, Olonilua, Hassan, De Burgh, Wilson and Vine. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.