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dc.contributor.authorGiannachi, G
dc.contributor.authorBarrett, W
dc.contributor.authorLawrence, R
dc.contributor.authorCadbury, T
dc.contributor.authorBurbage, H
dc.contributor.authorChapman, A
dc.contributor.authorFarley, P
dc.date.accessioned2015-01-14T11:08:48Z
dc.date.issued2013-12-05
dc.description.abstractTime Trails is a collaboration between Royal Albert Memorial Museum and Art Gallery (RAMM), 1010 Media, University of Exeter, and the Exeter City FC Supporters’ Trust (2013). The project researched the use of trails as a means to encounter and respond to RAMM's collections outside the museum in conjunction with content and branding provided by other partners, most prominently Exeter City FC Supporters’ Trust. Drawing on research into trails (Ingold 2000 and 2007) and into trajectories as a way of designing mixed reality environments (Benford and Giannachi 2011), and focussing in particular on the orchestration of time, space, and roles, Time Trails investigated the curation of encounters with hybrid collections and archives via the creation of a number of chronological trails (e.g. Roman, Tudor, World War 2) and thematic trails (e.g. health and sport) that lead visitors through the city of Exeter. These trails can be further annotated by users via social media. Time Trails explored how users benefit from engaging creatively with hybrid collections outside the museum; how trails can be used by schools, the tourist industry, and local communities to raise cultural awareness and bring together diverse user groups. The framework developed from this project identifies the benefits of creative experiences of museum collections outside the museum, allowing organisations to engage audiences with objects which are not on display; learn how to stimulate creativity, reflection and self-documentation and facilitate free-style mobile learning in mixed reality environments; increase audience reach with social media to encourage participation among users who do not habitually visit museums; reconnect objects with the locations they were originally associated with and relate locations to different values; promote well-being by encouraging walking and collaborating with organisations that work with cultural tourists and local communities, including children who are at risk of disengaging from education.en_GB
dc.description.sponsorshipREACT-HEIFen_GB
dc.description.sponsorshipRCUKen_GB
dc.identifier.citationNodem, 1-4 December 2013, Stockholm, pp. 195-200en_GB
dc.identifier.grantnumberEP/G065802/1en_GB
dc.identifier.urihttp://hdl.handle.net/10871/16158
dc.language.isoenen_GB
dc.publisherInteractive Institute Swedish ICTen_GB
dc.relation.urlhttp://repo.nodem.org/?objectId=115en_GB
dc.subjecttrailsen_GB
dc.subjectdigital heritageen_GB
dc.subjectmappingen_GB
dc.subjecttrajectoriesen_GB
dc.subjectsocial mediaen_GB
dc.subjectmobile learningen_GB
dc.titleExeter Time Trailsen_GB
dc.typeConference proceedingsen_GB
dc.date.available2015-01-14T11:08:48Z
exeter.place-of-publicationStockholm
dc.descriptionpublication-status: Publisheden_GB
dc.identifier.journalBeyond Control – The Collaborative Museum and its Challenges. International Conference on Design and Digital Heritageen_GB


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