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dc.contributor.authorGiannachi, G
dc.date.accessioned2015-10-12T10:10:46Z
dc.date.issued2015-10-01
dc.description.abstractThis paper discusses the challenges of documenting highly subjective mixed reality experiences, from artworks like Blast Theory’s Rider Spoke, which consists of an interactive audio-tour users experience whilst cycling in a city, to encounters with digital artworks and artifacts “in the wild,” i.e., outside the museum space, like Tate’s ArtMaps, Royal Albert Memorial Museum and Art Gallery (RAMM)’s Moor Stories, and Placeify, which all allow users to encounter and annotate museum collections outside the museum through a variety of media. After introducing a number of methodologies for the documentation of the user experience of such works and environments, this paper analyses what kinds of values these documentations bring to users and museums. Finally, this paper looks at the implications of these findings for the curation and preservation of “living” performative archives.en_GB
dc.identifier.citationno. 12, pp. 32 - 46en_GB
dc.identifier.urihttp://hdl.handle.net/10871/18428
dc.language.isoenen_GB
dc.publisherInstituto de Historia da Arte, Universidade Nova de Lisboaen_GB
dc.relation.urlhttps://institutodehistoriadaarte.wordpress.com/publications/rha/en_GB
dc.subjectmixed realityen_GB
dc.subjectuser experienceen_GB
dc.subjectmobile interpretationen_GB
dc.subjectliving archivesen_GB
dc.titleDocumenting the user experienceen_GB
dc.typeArticleen_GB
dc.date.available2015-10-12T10:10:46Z
dc.identifier.issn1646 -1762
exeter.place-of-publicationPortugal
dc.descriptionPublisheden_GB
dc.descriptionArticleen_GB
dc.descriptionOpen access publicationen_GB
dc.identifier.journalRevista de Historia da Arteen_GB


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