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dc.contributor.authorRoberts, T
dc.contributor.authorKrueger, J
dc.date.accessioned2021-10-29T14:08:42Z
dc.date.issued2022-02-24
dc.description.abstractIn 2019, the musician Holly Herndon released her third full-length album, Proto. In addition to input from two other human artists, the album had a fourth collaborator: an artificial neural network named Spawn. The software had been trained over several years to generate and manipulate the cavernous choral soundscapes that brought Proto widespread critical acclaim. Spawn’s role in each stage of the musicmaking process was neither completely predictable nor completely under Herndon’s control; her vocal contribution – its tone, pitch, rhythm, and dynamics - was often novel, original, and surprising. Herndon describes Spawn as ‘a performer... an ensemble member. So I would say that I collaborated with a human and an inhuman ensemble’ (Funai 2019). Here, we consider how seriously we ought to take assertions like this one. Can we really conceive of AI systems as legitimate collaborators in the skilled project of making art? Do they have the kinds of creative agency, autonomy, and expressive power that characterise membership of an artistic ensemble? In the next section, we rehearse some reasons why there has been a reluctance to give affirmative answers to these questions – why, that is, computational systems have been taken to have an impoverished status, lacking capacities essential to true artistic agency (see Boden 2007). In section 2, we explore the view that even when attributions of creativity and autonomy to artificial systems are not literally true, they can instead be fictionally true. Those who work alongside generative systems like Spawn and those who enjoy the musical fruits of such collaboration are participants in an elaborate game of make-believe, wherein the non-human contributor is imaginatively conceived as being a real improviser, a real singer, a real musician. Taking this line allows us to give credence to testimony like Herndon’s, and to better understand the production and appreciation of music that has a partially nonhuman origin.en_GB
dc.identifier.citationIn: Collaborative Embodied Performance - Ecologies of Skill, edited by Nicola Shaughnessy, John Lutterbie, Kath Bicknell, and John Sutton. Chapter 7.en_GB
dc.identifier.urihttp://hdl.handle.net/10871/127636
dc.language.isoenen_GB
dc.publisherBloomsbury Publishingen_GB
dc.relation.urlhttps://www.bloomsbury.com/uk/collaborative-embodied-performance-9781350197695/
dc.rights.embargoreasonUnder embargo until 24 August 2022 in compliance with publisher policyen_GB
dc.titleMusical agency and collaboration in the digital ageen_GB
dc.typeBook chapteren_GB
dc.date.available2021-10-29T14:08:42Z
dc.contributor.editorBicknell, Ken_GB
dc.contributor.editorSutton, Jen_GB
dc.identifier.isbn9781350197695
dc.descriptionThis is the author accepted manuscript. The final version is available from Bloomsbury via the link in this recorden_GB
dc.rights.urihttp://www.rioxx.net/licenses/all-rights-reserveden_GB
rioxxterms.versionAMen_GB
rioxxterms.licenseref.startdate2021-10-29
rioxxterms.typeBook chapteren_GB
refterms.dateFCD2021-10-29T14:04:40Z
refterms.versionFCDAM
refterms.dateFOA2022-08-23T23:00:00Z


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