Understanding the effects of hand design on embodiment in virtual reality
dc.contributor.author | Zhang, J | |
dc.contributor.author | Huang, M | |
dc.contributor.author | Yang, R | |
dc.contributor.author | Wang, Y | |
dc.contributor.author | Tang, X | |
dc.contributor.author | Han, J | |
dc.contributor.author | Liang, H-N | |
dc.date.accessioned | 2023-03-06T08:46:46Z | |
dc.date.issued | 2023-03-02 | |
dc.date.updated | 2023-03-04T14:38:53Z | |
dc.description.abstract | Understanding user perceptions of interacting with the virtual world is one of the research focuses in recent years, given the rapid proliferation of virtual reality (VR) and driven to establish the metaverse. Users can generate a familiar connection between their bodies and the virtual world by being embodied in virtual hands, and hand representations can induce users’ embodiment in VR. The sense of embodiment represents the cognitive awareness of one's manifestation and includes three subcomponents: the sense of body ownership, agency and self-location. There is insufficient evidence in the literature about the effects of hand designs on the embodiment, especially based on studying its three subcomponents. This study investigates how virtual hand designs with five realism levels influence the three subcomponents of embodiment in VR. This research employs a self-report questionnaire commonly used in the literature to assess embodiment and evaluates agency and self-location by introducing implicit methods (intentional binding and proprioceptive measurement) derived from psychology. Besides, the objective data of eye tracking is used to explore the connection between embodiment and hand designs, and classifying participants’ eye tracking data to help analyze the link between embodiment and user attention. Overall, this research makes a major contribution through a systematic exploration of users’ embodied experience in VR and offers important evidence of the effects of virtual hand designs on body ownership, agency, and self-location, respectively. In addition, this study provides a valuable reference for further investigation of embodiment through implicit and objective methods, and practical design recommendations for virtual hand design in VR applications. | en_GB |
dc.description.sponsorship | Key Program Special Fund in XJTLU | en_GB |
dc.description.sponsorship | Research Development Fund of XJTLU | en_GB |
dc.description.sponsorship | Natural Science Foundation of the Jiangsu Higher Education Institutions of China | en_GB |
dc.identifier.citation | Vol. 37, article e10 | en_GB |
dc.identifier.doi | https://doi.org/10.1017/s0890060423000045 | |
dc.identifier.grantnumber | KSF-E-34 | en_GB |
dc.identifier.grantnumber | RDF-18-02-30 | en_GB |
dc.identifier.grantnumber | 20KJB520034 | en_GB |
dc.identifier.uri | http://hdl.handle.net/10871/132623 | |
dc.identifier | ORCID: 0000-0003-3240-4942 (Han, Ji) | |
dc.language.iso | en | en_GB |
dc.publisher | Cambridge University Press (CUP) | en_GB |
dc.rights.embargoreason | Under embargo until 2 September 2023 in compliance with publisher policy | en_GB |
dc.rights | © The Author(s), 2023. Published by Cambridge University Press. This version is made available under the CC-BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0/ | en_GB |
dc.subject | Embodiment | en_GB |
dc.subject | eye tracking | en_GB |
dc.subject | virtual hand design | en_GB |
dc.subject | virtual reality | en_GB |
dc.title | Understanding the effects of hand design on embodiment in virtual reality | en_GB |
dc.type | Article | en_GB |
dc.date.available | 2023-03-06T08:46:46Z | |
dc.identifier.issn | 0890-0604 | |
exeter.article-number | e10 | |
dc.description | This is the author accepted manuscript. The final version is available from Cambridge University Press via the DOI in this record | en_GB |
dc.description | Data availability statement: The datasets generated during the current study are available from the corresponding author upon reasonable request. | en_GB |
dc.identifier.eissn | 1469-1760 | |
dc.identifier.journal | Artificial Intelligence for Engineering Design, Analysis and Manufacturing | en_GB |
dc.relation.ispartof | Artificial Intelligence for Engineering Design, Analysis and Manufacturing, 37 | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | en_GB |
dcterms.dateAccepted | 2023-01-14 | |
rioxxterms.version | AM | en_GB |
rioxxterms.licenseref.startdate | 2023-03-02 | |
rioxxterms.type | Journal Article/Review | en_GB |
refterms.dateFCD | 2023-03-06T08:42:16Z | |
refterms.versionFCD | AM | |
refterms.panel | C | en_GB |
refterms.dateFirstOnline | 2023-03-02 |
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Except where otherwise noted, this item's licence is described as © The Author(s), 2023. Published by Cambridge University Press. This version is made available under the CC-BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0/