A comparison study of human and machine generated creativity
dc.contributor.author | Chen, L | |
dc.contributor.author | Sun, L | |
dc.contributor.author | Han, J | |
dc.date.accessioned | 2023-03-15T14:30:26Z | |
dc.date.issued | 2023-03-29 | |
dc.date.updated | 2023-03-15T13:42:09Z | |
dc.description.abstract | Creativity is a fundamental feature of human intelligence. However, achieving creativity is often considered a challenging task, particularly in design. In recent years, using computational machines to support people in creative activities in design, such as idea generation and evaluation, has become a popular research topic. Although there exist many creativity support tools, few of them could produce creative solutions in a direct manner, but produce stimuli instead. DALL·E is currently the most advanced computational model that could generate creative ideas in pictorial formats based on textual descriptions. This study conducts a Turing test, a computational test and an expert test to evaluate DALL·E’s capability in achieving combinational creativity comparing with human designers. The results reveal that DALL·E could achieve combinational creativity at a similar level to novice designers and indicate the differences between computer and human creativity. | en_GB |
dc.description.sponsorship | National Natural Science Foundation of China | en_GB |
dc.description.sponsorship | Ng Teng Fong Charitable Foundation | en_GB |
dc.identifier.citation | Paper No: JCISE-22-1306 | en_GB |
dc.identifier.doi | 10.1115/1.4062232 | |
dc.identifier.grantnumber | 62207023 | en_GB |
dc.identifier.uri | http://hdl.handle.net/10871/132695 | |
dc.identifier | ORCID: 0000-0003-3240-4942 (Han, Ji) | |
dc.language.iso | en | en_GB |
dc.publisher | American Society of Mechanical Engineers (ASME) | en_GB |
dc.rights | © 2023 ASME. This version is made available under the CC-BY 4.0 license: https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | Artificial Intelligence | en_GB |
dc.subject | Computer Aided Design | en_GB |
dc.subject | Human Computer | en_GB |
dc.title | A comparison study of human and machine generated creativity | en_GB |
dc.type | Article | en_GB |
dc.date.available | 2023-03-15T14:30:26Z | |
dc.identifier.issn | 1530-9827 | |
dc.description | This is the author accepted manuscript. The final version is available from ASME via the DOI in this record | en_GB |
dc.identifier.eissn | 1944-7078 | |
dc.identifier.journal | Journal of Computing and Information Science in Engineering | en_GB |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | en_GB |
dcterms.dateAccepted | 2023-03-23 | |
dcterms.dateSubmitted | 2022-09-12 | |
rioxxterms.version | AM | en_GB |
rioxxterms.licenseref.startdate | 2023-03-23 | |
rioxxterms.type | Journal Article/Review | en_GB |
refterms.dateFCD | 2023-03-15T13:42:11Z | |
refterms.versionFCD | AM | |
refterms.dateFOA | 2023-03-30T10:54:25Z | |
refterms.panel | C | en_GB |
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Except where otherwise noted, this item's licence is described as © 2023 ASME. This version is made available under the CC-BY 4.0 license: https://creativecommons.org/licenses/by/4.0/