dc.contributor.author | Slowinski, Piotr | |
dc.contributor.author | Rooke, E | |
dc.contributor.author | Di Bernardo, Mario | |
dc.contributor.author | Tanaseva-Atanasova, Krasimira | |
dc.date.accessioned | 2016-02-23T10:19:05Z | |
dc.date.issued | 2014-12-04 | |
dc.description.abstract | We present the analysis of data collected in the mirror game setting. In our set-up two players are asked to mirror each other movements (with or without a designated leader). First, we study kinematic characteristics of motion of individual players, and next we investigate how they are affected by interactions between the players. Results of the presented analysis will be used to inform the design of interactive virtual players with kinematics based on the similarity principle. | en_GB |
dc.description.sponsorship | Engineering and Physical Sciences Research Council (EPSRC) | en_GB |
dc.description.sponsorship | European Project AlterEgo FP7 ICT 2.9 - Cognitive Sciences and Robotics | en_GB |
dc.identifier.citation | 2014 IEEE International Conference on Systems, Man, and Cybernetics (SMC),5 - 8 October 2014, San Diego, CA, USA, pp. 748 - 753 | en_GB |
dc.identifier.doi | 10.1109/SMC.2014.6974000 | |
dc.identifier.uri | http://hdl.handle.net/10871/20062 | |
dc.language.iso | en | en_GB |
dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | en_GB |
dc.rights | © 2014 IEEE | en_GB |
dc.subject | Earth | en_GB |
dc.subject | Games | en_GB |
dc.subject | Joints | en_GB |
dc.subject | Kinematics | en_GB |
dc.subject | Lead | en_GB |
dc.subject | Mirrors | en_GB |
dc.subject | Standards | en_GB |
dc.title | Kinematic characteristics of motion in the mirror game | en_GB |
dc.type | Conference paper | en_GB |
dc.date.available | 2016-02-23T10:19:05Z | |