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dc.contributor.authorBoulton, CA
dc.contributor.authorKent, C
dc.contributor.authorWilliams, HTP
dc.date.accessioned2018-10-29T14:40:22Z
dc.date.issued2018-06-02
dc.description.abstractIn this study, we analyse the relationship between engagement in a virtual learning environment (VLE) and module grades at a ‘bricks-and-mortar’ university in the United Kingdom. We measure VLE activity for students enrolled in 38 different credit-bearing modules, each of which are compulsory components of six degree programmes. Overall we find that high VLE activity is associated with high grades, but low activity does not necessarily imply low grades. Analysis of individual modules shows a wide range of relationships between the two quantities. Grouping module-level relationships by programme suggests that science-based subjects have a higher dependency on VLE activity. Considering learning design (LD), we find that VLE usage is more important in modules that adopt an instruction-based learning style. We also test the predictive power of VLE usage in determining grades, again finding variation between degree programmes and potential for predicting a student's final grade weeks in advance of assessment. Our findings suggest that student engagement with learning at a bricks-and-mortar university is in general hard to determine by VLE usage alone, due to the predominance of other “offline” learning activities, but that VLE usage can nonetheless help to predict performance for some disciplines.en_GB
dc.description.sponsorshipThis research was supported by the Effective Learning Analytics project at the University of Exeter. This project aims to make effective use of data to help students reach their full academic potential while studying at University of Exeter.en_GB
dc.identifier.citationVol. 126, pp. 129 - 142en_GB
dc.identifier.doi10.1016/j.compedu.2018.06.031
dc.identifier.urihttp://hdl.handle.net/10871/34538
dc.language.isoenen_GB
dc.publisherElsevieren_GB
dc.rights© 2018 The Authors. Published by Elsevier Ltd. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/BY-NC-ND/4.0/).en_GB
dc.subjectInteractive learning environmentsen_GB
dc.subjectHuman-computer interfaceen_GB
dc.subjectLearning communitiesen_GB
dc.subjectPost-secondary educationen_GB
dc.titleVirtual learning environment engagement and learning outcomes at a ‘bricks-and-mortar’ universityen_GB
dc.typeArticleen_GB
dc.date.available2018-10-29T14:40:22Z
dc.identifier.issn0360-1315
dc.descriptionThis is the final version. Available on open access from Elsevier via the DOI in this recorden_GB
dc.identifier.journalComputers and Educationen_GB


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