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dc.contributor.authorWastling, T
dc.contributor.authorCharnley, F
dc.contributor.authorMoreno, M
dc.date.accessioned2019-09-25T13:44:32Z
dc.date.issued2018-05-25
dc.description.abstractIn a linear economy, a product is manufactured and sold to a customer. Then, little concern is given to what the user actually does with it when they have it. However, in a circular economy where the aim is to circulate products at their highest level of value, the customer's behaviour can become an important part of the system. Circular design strategies have tended to focus on the physical aspects of a product (e.g., disassembly, material selection), but the design of products and services can also have an influence on user behaviour and, to date, this aspect of circular design has not been fully explored. This project aims to define what key user behaviours are required for circular business models to work and to outline how design can enable these 'circular behaviours'. This research project consists of a literature review, case study analysis and expert interviews with practitioners. A theoretical framework for designing products and services to encourage circular behaviour is developed. This work provides an initial step towards a better understanding of the user's role in the transition to a circular economy as well as a preliminary model for how design for behaviour change strategies could be implemented in this context.en_GB
dc.description.sponsorshipSchmidt-MacArthur Fellowshipen_GB
dc.description.sponsorshipEllen MacArthur Foundationen_GB
dc.identifier.citationVol. 10 (6), article 1743en_GB
dc.identifier.doi10.3390/su10061743
dc.identifier.urihttp://hdl.handle.net/10871/38886
dc.language.isoenen_GB
dc.publisherMDPIen_GB
dc.rights© 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).en_GB
dc.subjectcircular economyen_GB
dc.subjectdesignen_GB
dc.subjectbusiness modelsen_GB
dc.subjectbehaviour changeen_GB
dc.subjectcircular designen_GB
dc.subjectprinciples of behaviour changeen_GB
dc.subjectbehaviour change wheelen_GB
dc.subjectproduct life extensionen_GB
dc.titleDesign for circular behaviour: Considering users in a circular economyen_GB
dc.typeArticleen_GB
dc.date.available2019-09-25T13:44:32Z
dc.descriptionThis is the final version. Available from MDPI via the DOI in this record.en_GB
dc.identifier.journalSustainabilityen_GB
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en_GB
dcterms.dateAccepted2018-05-22
rioxxterms.versionVoRen_GB
rioxxterms.licenseref.startdate2018-05-22
rioxxterms.typeJournal Article/Reviewen_GB
refterms.dateFCD2019-09-25T13:40:46Z
refterms.versionFCDVoR
refterms.dateFOA2019-09-25T13:44:36Z
refterms.panelCen_GB
refterms.depositExceptionpublishedGoldOA


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© 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access
article distributed under the terms and conditions of the Creative Commons Attribution
(CC BY) license (http://creativecommons.org/licenses/by/4.0/).
Except where otherwise noted, this item's licence is described as © 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).