The impact of the Teaching Games for Understanding (TGfU) Model and its effectiveness with children who have Special Educational Needs (SEN)
Dimmick, D
Date: 10 February 2025
Thesis or dissertation
Publisher
University of Exeter
Degree Title
Master of Philosophy by Publication
Abstract
There is a limited amount of research examining pedagogical models-based physical education (PE) practice for pupils identified as having special educational needs or
disabilities (SEND) and specifically pupils who have a social, emotional, and
behavioural diagnosis (SEMH). Therefore, this body of research sought to investigate
whether ...
There is a limited amount of research examining pedagogical models-based physical education (PE) practice for pupils identified as having special educational needs or
disabilities (SEND) and specifically pupils who have a social, emotional, and
behavioural diagnosis (SEMH). Therefore, this body of research sought to investigate
whether the original (Bunker & Thorpe 1982a) teaching games for understanding
(TGfU) pedagogical model could be applied to pupils with SEND (SEMH) in a special
school setting in the UK and whether the model could impact the affective domain of
learning for the pupils in areas such as their levels of motivation, self-esteem,
behaviour, and engagement levels. The research is based on the PE teaching of an
experienced teacher-researcher (over fifteen years) practitioner within an 11-16
specialist school for children and young people (C&YP) who all have a SEMH
condition. Each individual study brings together different groups of pupils within their
regular timetabled PE lessons using evidence taken from mixed-methods qualitative
data in the form of interviews and questionnaires. Inductive data analysis indicated the
teacher-researcher delivered the original TGfU model largely congruent with the
creators’ intentions, although there was a range of different activities highlighted within
each study, for example one paper used Dodgeball and another used End-Ball as the
activities through which the pupils were taught and the relevant data was gathered.
The pupils’ response to a number of TGfU units of teaching, as reported through
interviews and questionnaires, was generally very positive. Two key themes arose
from the findings, firstly most of the pupils increased their positive emotional
experience of the games in which they participated, and this helped to change their
perceptions of the educational value and engagement levels within the PE games
lessons. Secondly their feelings of empowerment showed an increased level of
understanding through each lesson by making specific game modifications and using
effective questioning skills to contribute to their enjoyment and increased levels of selfesteem, which helped to reduce their levels of disengagement during their PE lessons.
Because inclusion, physical activity and tactical understanding are at the very core of
the TGfU model it requires us to consider a holistic notion of affective learning; how it
is developed, promoted, and modified through physical games-based movements.
Future research should include consideration of different pedagogical models, including hybrid games based pedagogical versions such as the TGfU-SE approach.
MPhil Dissertations
Doctoral College
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