dc.contributor.author | Morley, NDG | |
dc.date.accessioned | 2019-04-09T09:57:43Z | |
dc.date.issued | 2020-01-09 | |
dc.identifier.citation | In: Classical Antiquity in Video Games: playing with the ancient world, edited by C. Rollinger. Chapter 10 | en_GB |
dc.identifier.uri | http://hdl.handle.net/10871/36771 | |
dc.language.iso | en | en_GB |
dc.publisher | Bloomsbury | en_GB |
dc.relation.url | https://www.bloomsbury.com/uk/classical-antiquity-in-video-games-9781350066632/ | |
dc.rights.embargoreason | Under embargo until 9 July 2020 in compliance with publisher policy | en_GB |
dc.rights | © 2020 Bloomsbury | |
dc.title | Choose Your Own Counterfactual: the Melian Dialogue as text-based adventure | en_GB |
dc.type | Book chapter | en_GB |
dc.date.available | 2019-04-09T09:57:43Z | |
dc.contributor.editor | Rollinger, C | en_GB |
dc.identifier.isbn | 9781350066632 | |
dc.relation.isPartOf | Classical Antiquity in Video Games: playing with the ancient world | en_GB |
exeter.place-of-publication | London | en_GB |
dc.description | This is the author accepted manuscript. The final version is available from Bloomsbury via the link in this record | en_GB |
dc.rights.uri | http://www.rioxx.net/licenses/all-rights-reserved | en_GB |
rioxxterms.version | AM | en_GB |
rioxxterms.type | Book chapter | en_GB |
refterms.dateFCD | 2019-04-09T09:55:45Z | |
refterms.versionFCD | AM | |